About Me

I am a game designer from Champlain College. I spent my college years taking various classes based on the theory and practice of game design. I’ve learned various programs, such as the UDK Editor, Torque, Unity3d, Maya, Photoshop, and Flash. I am very good at adapting and learning quickly so that I can accomplish what is needed using any or all of these programs.

I am a lover of all games. I am hoping to get a chance to prove my worth in the gaming industry as a designer in any capacity. I am fully capable of designing levels, writing the documentation, brainstorming ideas, testing, systems designing, technical work, and even a little programming. All I need is a chance to prove myself!